An architectural design proposal for a small-scale enclosure to test and develop computational design principles. Designed at the scale of several people, the structure is a network of 3 ft. square panels whose default behavior is to fold into simple enclosures, unfolding to allow entry as they sense figures approaching.
For this project, I was interested in exploring a design concept in which appearance and performance are opposed. This discrepancy between how a structure looks and how it exists in space, produces a whimsical effect: like a mischievous child, the deceptive structure taunts us and plays with the rules of spatial conduct. The primary question guiding this investigation was: in what ways can an enclosure “behave badly”?
Project developed for Axel Kilian’s F’13 course, Computational Design, at the Princeton University School of Architecture. Full PDF of presentation here.
Design developed through sketches in Rhino and Grasshopper; interface written in Processing; prototype modeled in Rhino, constructed using an Arduino Uno and laser cutter.